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  • Post Mortem of an Abandoned Game

    2015-07-12 in gamedev

    I spent about 6 months of 2014 working in my spare time on what I hoped would become a top-down side-scrolling action-rpg. I’d just started playing Dark Souls, and wanted to emulate its art style and combat, but in 2D.

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  • Top-down Sidescrolling Engine

    2015-07-11 in project

    A partially-complete game engine I wrote in 2014 in javascript/html5.

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  • Pitch Controlled Game

    2015-07-10 in project

    A game I made for UNSW ArtsWeek 2014. Control the cat by making noises of various pitches. Collect the coins but avoid the ghosts.

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