Roguelike Tutorial - Levelling up the player character

I’m working on a series of roguelike tutorials as part of roguelikedev subreddit does the complete roguelike tutorial. Today I updated the game so when the player descends to the next level of the dungeon they are presented with a “level up” menu. This required adding some stats like strength and intelligence. For the first time the game feels like a real game.

I’ll post the tutorial pages in a couple of days.